set version 0.0.20
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doc/webcamjs/demos/basic.html
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56
doc/webcamjs/demos/basic.html
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<!doctype html>
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>WebcamJS Test Page</title>
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<style type="text/css">
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body { font-family: Helvetica, sans-serif; }
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h2, h3 { margin-top:0; }
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form { margin-top: 15px; }
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form > input { margin-right: 15px; }
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#results { float:right; margin:20px; padding:20px; border:1px solid; background:#ccc; }
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</style>
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</head>
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<body>
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<div id="results">Your captured image will appear here...</div>
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<h1>WebcamJS Test Page</h1>
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<h3>Demonstrates simple 320x240 capture & display</h3>
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<div id="my_camera"></div>
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<!-- First, include the Webcam.js JavaScript Library -->
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<script type="text/javascript" src="../webcam.js"></script>
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<!-- Configure a few settings and attach camera -->
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<script language="JavaScript">
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Webcam.set({
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width: 320,
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height: 240,
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image_format: 'jpeg',
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jpeg_quality: 90
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});
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Webcam.attach( '#my_camera' );
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</script>
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<!-- A button for taking snaps -->
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<form>
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<input type=button value="Take Snapshot" onClick="take_snapshot()">
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</form>
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<!-- Code to handle taking the snapshot and displaying it locally -->
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<script language="JavaScript">
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function take_snapshot() {
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// take snapshot and get image data
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Webcam.snap( function(data_uri) {
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// display results in page
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document.getElementById('results').innerHTML =
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'<h2>Here is your image:</h2>' +
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'<img src="'+data_uri+'"/>';
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} );
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}
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</script>
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</body>
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</html>
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